Battlefleet Gothic: Armada II – Main Strategy Guide Index

“Battlefleet Gothic: Armada II” Main Guide Index

Here you will find a primary index of all the sub-guides I have written for the PC game, Battlefleet Gothic: Armada II, collected and organized here for ease of use and so you can have one place to check back in on as development continues.

As of right now, most of the sub guides focus on the 12 factions and their ships and stats, but as time goes on, this will be expanded upon and more advanced guides, including those that cover special abilities and skills along with advanced strategies, campaign walkthroughs and more. Expect to see this article change to reflect these additions as they are published.

Announcements

Weapon Tables 2.0 On The Way! (7/16/2020)

After a lot of work getting the guides up to date, it is now time to go about addressing the (very valid) issues people have had with them. The first and most important one is the stats for damage being kinda crap.

I have put effort into making a much more improved version, which shows practical damage at ranges, taking accuracy into account, while also showing affects of stances, upgrades, and different armor values. This will add a considerable amount of useful information to the guide that has been requested quite often.

This is also an upgraded version of the previous “Single Target DPS/CPM” changes previously voted on, communicating all the same info plus a bunch more. You can find an example and some explanations of the new table in the “Terms and Concepts” section below.

Currently Working On: Chaos and/or Necrons (8/15/2020)

Finished Factions

  1. Imperial Navy
  2. Adeptus Astartes (Space Marines)
  3. Adeptus Mechanicus
  4. Orks (8/15/2020)

Patch 7 ‘Final Official’ V.11218 – Updates Complete!!! (7/15/2020)

It’s been a lot of work, but all the published ship guide pages have been updated to reflect everything as it currently stands in the live version of the game. Since it seems as though this was the last Patch intended to be released by Tindalos, this should be the end of the need to come back through for significant updates.

From here on out, I will be focusing all my energy on creating brand new content for the guide!

What Is Currently Being Worked On?
(Updated: July 16th, 2020)

Here you will find various notes of the progress I am making and what is next up as far as new guides or changes and planned updates to already published ones. Planned updates and additions are listed in order from whats being worked on to what is going to come after and so forth.

Order numbers and priorities are subject to change.

New Stuff On The Way:

  1. Titan class ship pages
  2. Campaign guides. (Imperials will be first)
  3. Faction Overview, Skills & Upgrade Pages

Updates Being Worked On:

  • Weapon Tables 2.0!
  • Better ship descriptions

Future Plans:
*Not scheduled yet, but hope to get around to

  • faction ship overview pages (High Priority!)
  • advanced ship strategies by faction
  • faction comparisons
  • faction vs faction strategies/advantages & disadvantages
  • faction skills and abilities guides

Which of the following planned features or changes should I work on next?

  • 7% Better ship descriptions for currently published pages.
  • 44% Titan class ships.
  • 18% Campaign Guides (Missions, System bonuses, campaign upgrades and mechanics, etc)
  • 31% Faction Overview Pages (covering playstyles, skills + abilities, ordnance, etc)

369 people have voted in this poll.

Important Guide Terms and Concepts

Previously these terms were listed in the individual ship guides, however with the incoming Weapon Tables 2.0, these terms have moved here to better consolidate info and reduce unnecessary repetition in both written material and my need to update multiple pages, versus one section.

DPM / DPS – Damage Per Minute / Second

This is the combined calculated damage a ship does over the course of a minute or second with it’s auto firing weapons like Macro’s, Lances and other main guns.

This does NOT take into account special weapons like Torpedoes, Launch Bays or Nova Cannons that you have to use manually like a skill.

The white numbers in 2.0 tables show the average practical damage a ship can do to a single target, taking into account all weapons in the fire arc, their accuracy, special modifiers and max ranges. You can also see columns that show damage against the 3 different armor types, and the effects various ship stances like Lock On and Reload have on DPM.

Since weapons generally cannot split fire between two targets in the same arc, you will find that different weapons firing in the same arcs will have their values combined for simplicity and practical use purposes.

Note: The old tables mainly used DPS, but DPM provides a better, more readable output of damage, less fractional numbers, and less rounding errors. You will notice while the articles are transitioning you will still see DPS in a lot of areas. This will be cleaned up with time until DPM is the standard across the guides.

CPM – Critical Hits (Crits) Per Minute

In the new 2.0 weapon tables, you will find CPM has been modified to take into account the accuracy of the weapon at various ranges and this will be the average number of critical hit’s the guns will cause every minute after modifiers.

Like DPM, these values are combined by arc to save space and since ships will generally try to fire at a single target per arc. (With rare exceptions)

Also keep in mind, larger ships have a resistance to critical hit’s to take into account. These resistances are not shown on the table as they are universal across ship classes.

Raw DPM / CPM

Calculates the combined on-paper Damage or Critical Hits per minute a ship can do assuming all of it’s shot’s land on the same target 100% of the time, without taking any modifiers like stances or upgrades into effect. This number is for reference only as it does not demonstrate the actual applied damage a ship can do.

Other Terms

Salvos PM – Salvos Per Minute – The total number of combined waves of fire, not including multiple rounds fired from the same weapon.

Rounds PM – The actual number of shots or individual projectiles fired each minute from all guns combined.

Per Broadside – For weapons on broadside mounts, their total number of weapons is split in half for each side, and since one target enemy ship can only be hit by one broadside at a time, these values are shown here for clearer insight. Both broadsides can fire independently at separate targets, so they can still output their total calculated values.

An example of the advanced 2.0 weapon tables, referenced above.

Faction List

  • Imperial Navy Ship Guides
  • Adeptus Astartes Ship Guides
  • Adeptus Mechanicus Ship Guides
  • Chaos Ship Guides
  • Corsair Ship Guides
  • Asuryani Ship Guides
  • Drukhari Ship Guides
  • Space Orks Ship Guides
  • Necron Ship Guides
  • Tyranids Ship Guides
  • Tau Merchant & Protector Fleet Guides

Patch Status: Updated for Patch 7 [v.11218] – July 13th, 2020

Questions? Comments? Suggestions?

As I am working on putting together the numerous portions of this guide, your feedback would be extremely helpful and appreciated! I may not be able to always respond, but I definitely take the time to read all comments left on my articles.

Vote On New Features!

As part of my continued work on these guides, there is some updates/ideas I’ve had to expand upon the information presented, some of these I would like to get reader feedback as far as if this is something wanted or not, or the interest level in each to help prioritize tasks and reduce spending time on adding things that are useless or just add clutter.

Check for these polls in this section below often as they are likely to change/new ones added over time.

Update 7/16/2020: Since single target CPM/DPM is incorporated in the new 2.0 weapon tables, I have removed the Single Target DPS polls. I currently do not have any major new features to have voted on, but will update this section when there is a new one.

In the mean time, make sure to leave your thoughts on the new weapon tables (as they show up) and vote on the faction poll below if you haven’t already.

Which faction is your favorite to play as?

  • 37% Imperial Navy
  • 9% Adeptus Mechanicus
  • 9% Adeptus Astartes
  • 11% Chaos
  • 2% Corsairs
  • 2% Asuryani
  • 3% Drukhari
  • 9% Necrons
  • 4% Orks
  • 8% Tyranids
  • 5% Tau Protectors
  • 2% Tau Merchants

1,340 people have voted in this poll.

*Votes here can help prioritize in the future, which sections get new features/patch updates first, as I will try to focus on the factions with the most demand.

Completed Tasks/Changelog:

7/15/2020:
Patch 7 “Final Official” Updates Completed

4/13/2019:
Patch 3 Updates –

3/04/2019:
– All Tau sections finished.
Version 1.0!

3/03/2019:
– Tyranids section complete.

2/27/2019:
Patch 2 updates complete.
– Mechanicus ship sub-faction images complete.

2/25/2019:
– Ork Section Complete

2/23/2019:
– Drukhari section is complete

*Note: While no longer necessary to stay current with this guide, you can still find the Steam version of this index here.

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